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Space Dogs
Project type
Game art, Design, VFX, Programming
Date
Jan 2025
Location
Danville, VA
Space Dogs is a creative twist on sandbox digging games like Terraria featuring an alien stranded on a deserted Earth who teams up with dogs to gather materials and repair its spaceship for further galactic exploration. I lead all art development and designing the digging system. I also helped with the game design aspects of this game.
I used spline/bone animation for the dog animations, and I learned a lot about using bone animation.
The game never made it out of prototype stage as it was for a game jam.




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