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Space Dogs

Project type

Game art, Design, VFX, Programming

Date

Jan 2025

Location

Danville, VA

Space Dogs is a creative twist on sandbox digging games like Terraria featuring an alien stranded on a deserted Earth who teams up with dogs to gather materials and repair its spaceship for further galactic exploration. I lead all art development and designing the digging system. I also helped with the game design aspects of this game.

I used spline/bone animation for the dog animations, and I learned a lot about using bone animation.

The game never made it out of prototype stage as it was for a game jam.

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